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Fixes 11/3 - 2024
Mar 11, 2024 - 12:06 PM - by Pro Noob
Fixes
  • Fixed combat timer + weapon timer reset upon death.
  • Fixed black pickaxe and axe show on the skill menu for their respective skill.
  • Fixed when you spam click a npc to attack it do not ttempt to reset your animation (looks weird only a hit splash shows up).
  • Fixed an issue where it would not reset the facing properly after walking.
  • Fixed so that the bank now close properly upon 'esc' or when you click to close the interface upon finish the banking action.
  • Added 1000 loot when examine the closed thieving chests.
  • Fixed an issue with height not loading in properly upon login.
  • Wolfbane tick have been adjusted to be 4 tick instead of 3. This is due to prayer bonus was way to powerful and made the weapon strongest for end game. This is still a good weapon during the mid game as intended.
  • Nerfed obsidian dagger and sword's bonuses. Dagger is 50 to attack and 40 to str, while the sword is 60 to attack and 50 to str.
  • Nerfed obsidian maul and mace. Mace is now 60 attack and 45 str while maul is 90 str and 85 attack.
0 Replies | 12,371 Views
Update 9/3 - 2024
Mar 09, 2024 - 10:11 AM - by Pro Noob
Sophanem
Not much to do here just yet, but we have open up the new area.
  • You can unlock this travel by going to the customs officer and click "Sophanem". This requires one ship ticket payment.
  • Nathifa sell mining pickaxes from bronze to rune for a somewhat pricy price tag.

Fixes
  • Woodcutting speed has been increased along with experience.
  • Black axe and pickaxe is now usable to cut or mine with.
  • Axe and Pickaxe tools have had their speed lower capacity adjusted due to above. (it has become better)
  • Fixed animations for all gathering skills to better showcase that you attempt to gather something.
  • Fixed so that attack styles like aggressive or accurate give proper invisible level bonuses.
  • Fixed issues when swapping weapons trained skills you did not wanted to (whip could train strength)
  • Two handed sword should now give the correct weapon style interface.
  • Magic combat interface should now show if you got a autocast set or not.
  • Fixed longrange now give 50:50 split on range and defence experience.
  • Ungadulu can now snare you for 5 ticks.
  • You can no longer teleport during combat.
  • Wolfbane is now tradeable.
  • Fixed some backend issues.
0 Replies | 9,171 Views
Fixes 3/3 - 2024
Mar 02, 2024 - 8:08 PM - by Pro Noob
  • Fixed npc freeze you randomly
  • Fixed so we now remove your character if not received a packet within a minute, for example whenever you disconnect from the server from internet disconnect.
  • Fixed so arrows no longer show as "0" quantity whenever you are out of them.
  • Fixed so combat timers are the same value regardless instead of being random between +0 and +1 of their origianl timer.
  • Fixed so that logout timer now tells you the exact seconds you need to wait until you can logout.
  • Fixed so you can now operate the slayer helmet to see your current task.
  • Fixed so whenever you close the skillmenu, the same one can be open again.
    *edited 4th of march*
  • Fixed the name as it should be Canifis and not Canafis.
  • Fixed issues regarding entering and exiting the tzhaar area not updating bonuses properly.
  • Added Werewolf agility course to the skill menu.
    *edited 5th of march*
  • Fixed so items no longer display twice in certain scenario.
  • Fixed banking issues with items like the stick.
0 Replies | 6,319 Views
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